AI Insights · Timothy · July 2022
Performance of Top 5 Cooking Games in Norway for Q2 2022
An overview of the performance metrics for the top 5 cooking games in Norway during Q2 2022, including downloads, revenue, and active users.
In Q2 2022, the top 5 cooking games in Norway showcased varied performance metrics across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look into these metrics for each app.
Cooking Madness-Kitchen Frenzy experienced a steady increase in weekly revenue, peaking at approximately $3.1K in late June. Weekly downloads showed a downward trend, starting at 1.1K in March and ending at around 537 by the end of June. The app’s weekly active users saw a decline from 6.3K in early April to 4.9K by the end of June.
Cooking Fever: Restaurant Game saw fluctuations in its weekly revenue, reaching a high of $2.1K in early May and a low of $1.2K at the end of June. Downloads ranged from 801 in mid-April to 360 in the same month, later stabilizing around 623 by the end of June. Active users remained relatively stable, peaking at 8.8K in mid-April and ending the quarter at 8.2K.
Bingo Frenzy™-Live Bingo Games had a revenue peak of $1.7K in mid-June, with weekly downloads fluctuating between 65 in early May and 122 in late May. Active users remained consistent, hovering around 300 throughout the quarter.
Cooking Diary® Restaurant Game maintained a stable weekly revenue, peaking at $1.4K in mid-April. Downloads were relatively low, with a peak of 111 in early April and a low of 16 in early May. Weekly active users showed a slight decline from 913 in mid-April to 636 by the end of June.
My Cafe — Restaurant Game had varying weekly revenue, reaching a high of $1.3K in late March and a low of $939 in late April. Weekly downloads peaked at 207 in late June, with active users remaining stable around 700 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.